Skip to content
DGS
DGS
T-03 · Mobile Apps

Apps people keep on their home screen.

iOS, Android and cross-platform apps, from first prototype to the app stores and beyond.

01The problem

Most apps are opened twice and deleted.

The ones that last do one job very well, feel native and earn a habit. We start from that job, prototype early, and build with the release process in mind from the first sprint.

02What's included

What you get.

  1. T-03.1

    Product discovery

    Jobs to be done, scope and a clickable prototype tested with real users.

  2. T-03.2

    Cross-platform apps

    React Native or Flutter apps for iOS and Android from a single codebase.

  3. T-03.3

    Native apps

    Swift and Kotlin when performance or platform features demand it.

  4. T-03.4

    Release and growth

    Store submission, analytics, crash reporting and a steady release rhythm.

03How it works

The engagement, step by step.

  1. 012–3 weeks

    Discover

    Users, jobs and a prototype in their hands.

  2. 022–4 weeks

    Design

    Interface, design system and the interaction details that make an app feel right.

  3. 038–16 weeks

    Build

    Iterative builds on test devices, then a closed beta.

  4. 04Ongoing

    Release and improve

    Store launch, metrics and regular updates.

04Typical outcomes

What changes.

  • 01A tested prototype before significant build spend.
  • 02One codebase for both platforms where it makes sense.
  • 03A 99.5% crash-free session rate as the release bar.
  • 04A release pipeline your team can run without us.

05Pairs with Advisory

When the build needs a plan.

Mobile Apps works best when the reason behind it is clear. These are the Advisory services that most often set it up.

07Questions

Asked often.

Cross-platform or native?

Cross-platform for most products: faster to build and cheaper to maintain. Native when you need heavy device features, top-tier performance or platform-specific design.

Do you handle the app store process?

Yes, including developer accounts, listings, review guidelines and release management.

How much does an app cost?

We fix scope and price after a short discovery phase. Tell us what you're building and we'll give you a range first.

Can you take over an existing app?

Yes, after a technical audit so we both understand the codebase and its risks.

Next step

Talk to us about Mobile Apps.

Tell us about the question or the product. We'll reply within two working days with next steps, not a sales deck.

Esc

↑↓ to move↵ to openPress / anywhere