Sheet T-03
Apps people keep on their home screen.
iOS, Android and cross-platform apps, from first prototype to the app stores and beyond.
01The problem
Most apps are opened twice and deleted.
The ones that last do one job very well, feel native and earn a habit. We start from that job, prototype early, and build with the release process in mind from the first sprint.
02What's included
What you get.
T-03.1
Product discovery
Jobs to be done, scope and a clickable prototype tested with real users.
T-03.2
Cross-platform apps
React Native or Flutter apps for iOS and Android from a single codebase.
T-03.3
Native apps
Swift and Kotlin when performance or platform features demand it.
T-03.4
Release and growth
Store submission, analytics, crash reporting and a steady release rhythm.
03How it works
The engagement, step by step.
012–3 weeks
Discover
Users, jobs and a prototype in their hands.
022–4 weeks
Design
Interface, design system and the interaction details that make an app feel right.
038–16 weeks
Build
Iterative builds on test devices, then a closed beta.
04Ongoing
Release and improve
Store launch, metrics and regular updates.
04Typical outcomes
What changes.
- 01A tested prototype before significant build spend.
- 02One codebase for both platforms where it makes sense.
- 03A 99.5% crash-free session rate as the release bar.
- 04A release pipeline your team can run without us.
05Pairs with Advisory
When the build needs a plan.
Mobile Apps works best when the reason behind it is clear. These are the Advisory services that most often set it up.
A-03
Innovation
Test the idea before you bet on it.
A-02
Research
Evidence you can make decisions on.
A-01
Strategy & Growth
Decide where to grow, and how to win there.
07Questions
Asked often.
Cross-platform or native?
Cross-platform for most products: faster to build and cheaper to maintain. Native when you need heavy device features, top-tier performance or platform-specific design.
Do you handle the app store process?
Yes, including developer accounts, listings, review guidelines and release management.
How much does an app cost?
We fix scope and price after a short discovery phase. Tell us what you're building and we'll give you a range first.
Can you take over an existing app?
Yes, after a technical audit so we both understand the codebase and its risks.
Next step
Talk to us about Mobile Apps.
Tell us about the question or the product. We'll reply within two working days with next steps, not a sales deck.